Tuesday, November 17, 2015

Extra Credit: 3D printer and SketchUp

1.Find 1 common core standard you would teach with SketchUp and 3D printer.

2.Describe your student populations (strength and weakness).

3.Describe your instructional based on the common core standard(s).

4.What is/are benefit(s) of using this teaching approach?

9 comments:

  1. Common Core standard I'd teach using SketchUp and 3D printer is M.HS-6-Use geometrical shapes to describe real world objects.

    Students weaknesses are that they aren't able to comprehend the difference between 2D objects and 3D objects. Students also aren't able to relate 3D objects in real life to their geometric name and shape. Like a soccer or basketball is a sphere, a tall glass is a cylinder.

    I would use SketchUp to show the children how to change a basic 2D shape into a 3D shape. Using SketchUp that will allow them to look at the shape from every angle so students will get a better understanding of the dimensions of the shape.

    The benefits of using this is that students will really understand the concept of 3D shapes more when they are creating them themselves. SketchUp is a really hands on program and that is very beneficial to most kids.

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    1. I like how you compared basic 3D objects to objects used in real life such as a tall glass is a cylinder and a soccer ball is a sphere. That will help students be able to apply their knowledge on 3D objects to real life examples. I also like how you will have students compare 2D objects to 3D to better understand the differences.

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  2. The common core standard I would apply to the use of the 3D printer would be CCSS Math Practice MP4 Model with mathematics because the 3D printer allows students to apply knowledge of geometric shapes and manipulatives that are model representations for students.
    My student population would be middle schoolers with learning disabilities that benefit from visual stimulation and examples and work best with hands on activities.
    I would embed the use of the 3D printer in instruction centered around geometry and how 2 dimensional objects differ from 3 dimensional objects. We would go over examples in class such as the difference between a circle and a sphere, a square and a cube, etc. Then we would use the basic properties of the 3D printer to use these skills in real life and show how 2D objects become 3 dimensional on a 3D plane like the one used in the 3D printer lab.
    The benefits of this approach are similar to a lot of the benefits of any anchored instruction; the students can apply learned knowledge to a real life situation and see how what they're learning is applicable to their real life. Hands on examples and simulations can help the students to retain the information learned and generalize it to new settings.

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    1. I like the how you mentioned a benefit is being able to apply any of this to a real life situation. Especially because lots of students need to see real examples to grasp concepts and this program is a great way to target weaknesses that some of the students might have when learning this content!!!

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    2. Hands on activities are the best in my opinion. Students get to see and do what they are learning. This seems like a great lesson!

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  3. The common core standard would be identifying and describing shapes. I would teach three dimensional shapes such as prisms, cubes, pyramids, etc, while using sketch up and 3D printer. My students are good at identifying shapes that only contain length and width. They are not able to understand the height (or width) of an object. I would have the students design their own 3D shapes and use the 3D printer to print them out so they could better understand the 3 dimensions. We would work on identifying each 3D object/shape and describe what makes that shape unique. It is beneficial for students to have the 3D shape printed so that they can understand the 3 dimensions the shape has. When 3D shapes are drawn, students don't fully understand the length width and height.

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    1. That is a great common core standard to teach! Students would really benefit from using the 3D printer while learning about the dimensions of shapes. Also allowing the children to create their own shape is a fun way to get them excited about learning.

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  4. The common core I chose was CCSS.Math. Content.6.A.4:
    Represent three-dimensional figures using nets made up of rectangles and triangles, and use the nets to find the surface area of these figures. Apply these techniques in the context of solving real-world and mathematical problems.

    My students would be good at being able to identify 2 dimensional shapes However they would be poor at being able to take the 3 Dimensional figures at finding the surface area because it would be a hard to grasp if the drawing is in 2-D

    I would use sketch up to take simple 2- D objects and turn them into a 3 dimensional figure that my students could then take and and use the ability to rotate and manipulate the object to be able to experience and calculate the surface area by being able to move the object around.

    The benefits for this specific teaching approach is allowing the students to have the ability to experience things with a more hands on approach rather than just seeing a flat 2 D drawing mean to look like a 3- D object and trying to accurately calculate the surface area without fully grasping the term 3- D so sketch up would allow a more visually exciting experience for the students.

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    1. My standard for teaching would be 7.G.A.1. In this standard students must draw construct, and describe geometrical figures and describe the relationships between them.
      My students would be in middle school (7th grade) out of 25 students 2 have disgraphia and have trouble visualizing geometeric shapes, equations, and measurements.
      In this lesson, students would be ask to draw simple geometric shapes and figures using sketch up. Students would make this shapes both 2D and eventually 3D. They would be given instructions and measurements to create the shape.
      Using sketch up would be a great opportunity for students to work on measurements and geometric shapes hands on. Sketch up allows its users to have a visual representation of the math (measurements) and geometric figures. This activity would be great for the students in this specific classroom because they will be able to see the visual representation and work hands on with measurements.

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